AI Insights · Timothy · January 2023
Top 5 Crime Games on Android in Uruguay: Q4 2022
Discover the performance trends of the top 5 crime games on the Android platform in Uruguay during the fourth quarter of 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 crime games on the Android platform in Uruguay displayed varied performance trends in terms of weekly downloads, active users, and revenue. Here is a detailed look at each game's metrics:
Gangster Hero From Zego Studio, experienced a notable decline in weekly downloads, starting at 5.3K in late September and dropping to 467 by the end of December. Despite this, the game maintained a relatively stable number of active users, peaking at 34.3K in mid-December before slightly decreasing to 33.1K by the end of the quarter. No revenue was recorded during this period.
Airport Security Published by Kwalee Ltd, showed a gradual increase in weekly downloads, rising from 1.8K in late September to 3.8K by the end of December. Active users also followed an upward trend, climbing from 5.2K to 8.1K over the same period. There was no revenue reported for this game during Q4 2022.
Thief Puzzle: to pass a level From TapNation, experienced fluctuations in weekly downloads, peaking at 3.6K in early October, then stabilizing around 2.4K towards the end of December. Active users also saw a peak in early October at 6.8K, with a steady increase to 6.1K by the end of the quarter. No revenue data was available for this game during the period.
Color Monster Rope Game Published by Zego Global Publishing, had a significant decline in weekly downloads, starting at 2.8K in early October and dropping to just 109 by the end of December. Active users also decreased, from 4.4K in early October to 1.8K by the end of December. Similar to the other games, no revenue was recorded for this game during Q4 2022.
Hunter Assassin From Ruby Games AS, showed relatively stable weekly downloads, fluctuating around 1K throughout the quarter. Active users saw minor fluctuations but remained relatively stable, starting at 6.3K in late September and ending at 5.9K in late December. No revenue was reported for this game during the fourth quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.